Space Engineers Feedback

All Started ideas
IDEA VOTES COMMENTS DATE AUTHOR
7
Votes
Started
Undo Changes to Jetpack acceleration.
The jetpack acceleration was pretty much perfect until it was changed in the big physics update- now acceleration is much, much too fast and results in increased deaths from 'gentle' collisions, and m... 21/03/0018 04:43


4
Votes
Started
Unmerged grids rubberband back together
Have had the issue twice in Multiplayer on Dedicated server. Merge Ship to Station via merge Blocks. Later on I unmerged the ship from the station and flew away to drill/etc, idk what triggers it but... 23/11/0017 12:54


39
Votes
Started
Save Player Inventory
Me and everyone else have lost countless hours of production due to our players inventory being deleted on log out. I just got disconnected from the server Ive been on for hours through no fault of m... 29/09/0017 04:29


10
Votes
Started
More people in multiplayer
You guys have released 3 major updates since the last time I played. 2 of them were specifically focused on performance. Yet still no servers are even offering more than 20 connections and playing o... 29/09/0017 03:58


22
Votes
Started
Easy Server Interfaces / Admin Controls
Hello, my friends. I am the admin of newborn Dedicated Server (DS) and I'm having some problems. Reading Foruns and other SE communities content areas, I saw lots of peoplpe with related problems.... 19/09/0017 15:00


0
Votes
Started
Damage Effect Distance Too Short
Smoke and fire effects seem to disappear from not very far away, this isn't very useful for taking screenshots. Add a slider for damage effect distance perhaps? 17/09/0017 19:25


71
Votes
Started
Faction selection at respawn menu
One of the prime problems with playing together with friends in a new world is the current way allies want to group up together at the start of a game or entry into a server. Currently, one person... 26/08/0017 03:01


13
Votes
Started
Retain inventory on server crash (not logoff)
I can understand the preference for using cryopods instead of retaining inventory on log off. However, server crashes are not controllable by the player, so it is unreasonable to expect players to go... 23/08/0017 03:26


186
Votes
Started
Don't Kill Players Who Log Off
When a player disconnects and reconnects to a multiplayer server, they are forced to respawn and drop their items. This mechanic is, as far as I know, rare among survival games. In Minecraft, players... 22/08/0017 06:22


9
Votes
Started
Release Goals for Player Count and Grid Support for Typical Servers
"All Hail Clang" It seems like there is no clear vision on what the target for server capabilities will be for release. I am not even sure that the min client side computer specs are set in stone ye... 19/08/0017 22:53