All Considered ideas
With more focus been directed toward survival on planets, and playing without jetpacks, it is becoming more difficult to navigate tall structures without building dozens of ramps or stairs.
Ability to place multiple blocks in the same grid space, like in Medieval Engineers.
In line with what ME wants to implement here http://www.medievalengineers.com/medieval-message-001/ (code could be shared to some extent)
Add more hostile NPCs and more complex behaviour. For inst...
Expose MyProjectiles (bullets) via ModAPI.
I am a mod developer creating a new shield mod with realtime collision/impact effects and my inability to see MyProjectiles as entities from the ModAPI significantly hinders what can be realistically...
Biological needs for Engineer
Food, water and radiation all become new survival parameters.
Biological needs for the players would add a lot of content to the game and make survival a bit more interesting.
Weather conditions / Environment Hazards
Planets feel dead, empty, and I'm not talking about adding ridiculous aliens and plants everywhere. But, there is not even a simple ambient effect yet. We know it is possible, a person on reddit was d...
This one is pretty obvious.
Digi's wings and aerodynamic script have almost 0 impact on sim speed on servers, and so many people use them currently it'd just be nice to see them in vanilla.
Batteries And Removable Power Cells
To combat the problem of uncharged batteries, and allowing grids powered solely by batteries, power cells (and their charge) should be an inventory item (like the gas bottles) that can be moved betwee...
Water/Fluids in general
Hello KSH and fellow engineers,
I have allready enjoyed over 1000 hours of SE but there's one imporatant thing missing in the game in my opinion.
Once the core foundation of space engineers is fin...