Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
3
Votes
Considered
New wheel related stealth mechanic
There's no reason in game to use wheels, it's really a mostly pointless way of transport; slow, can't go thru rought terrain, dangerous and prone to flips and crashes. To compensate this I would love... 17/01/0018 00:42


3
Votes
Considered
Automatic programing fonctionality (autopilot, autodock etc...)
Hello, TL;DR Basicly it's a request for the A.R.M.S mod that was abandonned to be put as feature in SE. Long version (if people read) What was A.R.M.S capable to do : - You put ONE blo... 21/01/0018 12:49


3
Votes
Considered
Rotor improvements
Rotors (especially on small grids) are too weak and can only spin at 60rpm max. Please consider increasing both the strength and rpm for the possibility of even better mech/ space engineers physics cr... 28/01/0018 15:24


3
Votes
Considered
Blocks collision box improvements, important for building
If possible, please consider decreasing the size of the 'collision box' and 'building box' of all blocks. Collision box: E.g.: the collision box of the small 1x1x1 block should be something like 0... 28/01/0018 15:37


3
Votes
Considered
Specific value for wheels 'max speed' setting on toolbar, rather than (or in addition to) increment/decrement.
I find the 'increase max speed' and 'decrease max speed' options for suspension wheels on the toolbar to be very unhelpful and almost always useless. I propose two changes. Primarily, I want to be... 30/01/0018 11:38


3
Votes
Considered
Reduce scratches on armor blocks
Scratches on armor blocks from most recent update (2/2/2018) are much worse than the scratches from the update back in December 2016. Ex: November 2017: https://steamuserimages-a.akamaihd.net/ugc/... 03/02/0018 15:45


3
Votes
Considered
Hiding objects blocks the game
In my large ship if I put 10000 gyroscope and try to hide them the game stops and I must restart it 04/02/0018 17:43


3
Votes
Considered
Hold self, onto small grid objects, in motion.
Small-Grid Gameplay-Mechanic , user(s) can grab onto certain ( dev-chosen ) objects to 'stay-put' while grid is in motion . If user 'lets-go' vector-velocity is copied and transfered . 04/02/0018 21:19


3
Votes
Considered
Sorters: Whitelist/Blacklist options on toolbars
A long-time forum request; surprised not to see it here: Add a switch whitelist/blacklist option to toolbars for conveyor sorters. This would allow these functions to be used easily in timer blocks, t... 05/02/0018 03:53


3
Votes
Considered
Idea for better PVE
Hello, My Idea for a better PVE experience is a bit of a Workaround. Because the game would struggle to have a big enemy base and encounters in an already populated world. So my Idea is something... 10/02/0018 11:08