All Considered ideas
More options for ores amount gained/density/size/depth
Currently in survival it feels that once you find one deposit of each ore you can build anything from that. I have not yet found small enough iron deposit that i wouldnt get attleast 10 000 tons from...
Disable Jetpack in Natural Gravity Option
I suggest an option: Realistic Jetpack (in world settings)
Currently there is an option for disabling jetpack. I suggest a third option which will be in between.
Jetpack should be ineffective in n...
Picture in picture
I would like to see the ability to have picture in picture, 2 hud elements ( one of each side of the screen for example) where you can show livefeed from cameras. Either cameras placed on the spacecra...
Unbind "L" hotkey from ship lights when in a cockpit
There's really no need to have ship spotlights controlled by a hotkey since they can be bound to the cockpit control bar. However, it's annoying to have to hop out of a cockpit just to turn off your h...
Large Power Scaling Gyroscope
For large ships, it makes more sense to have a large gyroscope rather than hundreds of small gyroscopes.
I would save on the block, performance and space!
Rather than a 3x3 gyroscope replacing 9...
Please allow sensor extent to go down to 0.
This would change the world for me, particularly designing ships with tight corridors where you don't want to activate doors by accident through catwalks for instance. It would also save some power.
Science for Tech progresion
Kind like Kerbal, to progress in the tech tree you will need to make science achivenments that would generate science. Drill 100m down, get 5000m up, produce X amount of plates per hour.
A block that can be added to large ships which will calculate the speeds necessary to orbit the planet/moon in which it is attracted to gravitationally. Perhaps withing a certain range e.g. 0.7g to 0....