Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
3
Votes
Considered
Checkbox for landing gear/connectors to respond to 'P'
Please add a checkbox to things that lock on (landing gear, connectors, ect.) via the P command, so that you can decide if that block responds to the P command or you have to do it via button panels/c... 14/09/0017 02:07


3
Votes
Considered
Configurable icons for the controlseat toolbar
It would be nice to be able to choose an icon for blocks or blockgroups assigned to a hotkey. In the current state you cant realy tell what a button does from just looking at the icon. Some examples... 14/09/0017 14:24


3
Votes
Considered
Area Power Controller (APC) + power cables
Area power Controller- makes it so powering blocks requires some thinking, but isn't actively annoying. The idea is that you run power cables around your ship and then connect a cable split to an APC... 14/09/0017 20:23


3
Votes
Considered
Torque Based Propulsion
As it is, there is almost no effort to be put in when it comes to moving your ship, you could just slap thrusters onto the end of a long stick which is haphazardly attached to your ship, which may be... 14/09/0017 20:29


3
Votes
Considered
Rework Fire
Instead of fire just being a little thing that appears when blocks are damaged it could spread, deal damage and consume oxygen as if it was a real fire turning it into a real danger in space, possibl... 14/09/0017 20:44


3
Votes
Considered
More AI Slots For Modders
OK, so I'm not sure how this one would work. But I think it would be cool if done correctly. The idea is extra AI slots for modders to create creatures to be on planets (or in space) kind of like wolf... 14/09/0017 20:53


3
Votes
Considered
Give both grids acces to all the blocks in the game.
The fact that one has to use mods, just to place things like the old windows, or doors on smallgrid, is frankly both dissapointing and a tad annoying. Outside of mayby the assembler or refinery,... 14/09/0017 21:18


3
Votes
Considered
Shields, ray guns and targeting computers.
Ever since I started playing SE I had this idea that I thought was interesting. I realized that battleships and large combat craft were at a disadvantage in the game because they are large targets and... 14/09/0017 21:31


3
Votes
Considered
Component grading and ingame currency
Money and blueprints !!!,.. Basicly idea of mine is to have neutral stations to which you connect and simply drop what ever reasource you want to sell in the connector and get paid !!! On the stationi... 14/09/0017 21:32


3
Votes
Considered
Small ship button on large ships or stations
When I am building a large ship or station and wanting to have a buttonpanel, I have encountered numerous times that I only need one or two of the four buttons to my systems. For example, if I am maki... 14/09/0017 21:39