All Considered ideas
Fix improper missile acceleration
Previously mentioned in the forums:
This thread: https://forum.keenswh.com/threads/missile-flight-path-not-at-target.7394085/
This thread: https://forum.keenswh.com/threads/missiles-shooting-behind-...
i think the current backpack looks weird, what i would do i would take away part above shoulders and below back
and add some kind of oxygen bottles on the side, i think that would look grate
i think the way block destroy is very odd, they just start to re shape into a weird looking metal ball, i suggest that block shape would not change but parts of metal would start to separate from the...
More LCD textures
If the art team has any downtime, they could always work on more LCD textures. There are loads of them in the workshop, but adding few new vanilla textures every now and then shouldn't take too much t...
Tobii Eye Tracking Support
Eye tracking / head tracking to control players view while inside cockpits, pressing buttons, etc.
Can we have an "emergency beacon" on our back pack location?
It's really annoying losing tools and other "expensive items" because i randomly got launched into the air and thus killed on impact, re...
Warheads invicible when "not armed"
Cool feature to be able to disarm the warheads, but for a little while it seems that when they are disarmed, they arent destructible. I'm not sure if this is an issue or if it was meant to. But that...
Robot/Android/Drone AI bots
Since navigation of moving 3D environments using jetpacks is a complex problem to solve for AI from a programming and pathfinding perspective, I propose the following additions:
1. Create an AI bot...
Better 3rd person view (character, not ship)
Currently, both Engineers game suffers from a major camera problem. By default, the crosshair is on your head, like in Minecraft, so you don't really know what are you pointing at in 3rd person. It wo...