Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
3
Votes
Considered
Fix improper missile acceleration
Previously mentioned in the forums: This thread: https://forum.keenswh.com/threads/missile-flight-path-not-at-target.7394085/ This thread: https://forum.keenswh.com/threads/missiles-shooting-behind-... 26/08/0017 10:17


3
Votes
Considered
New backpack
i think the current backpack looks weird, what i would do i would take away part above shoulders and below back and add some kind of oxygen bottles on the side, i think that would look grate 26/08/0017 10:29


3
Votes
Considered
block damaging
i think the way block destroy is very odd, they just start to re shape into a weird looking metal ball, i suggest that block shape would not change but parts of metal would start to separate from the... 26/08/0017 10:57


3
Votes
Considered
More LCD textures
If the art team has any downtime, they could always work on more LCD textures. There are loads of them in the workshop, but adding few new vanilla textures every now and then shouldn't take too much t... 26/08/0017 14:48


3
Votes
Considered
Tobii Eye Tracking Support
Eye tracking / head tracking to control players view while inside cockpits, pressing buttons, etc. 26/08/0017 20:32


3
Votes
Considered
Body location
Can we have an "emergency beacon" on our back pack location? It's really annoying losing tools and other "expensive items" because i randomly got launched into the air and thus killed on impact, re... 27/08/0017 02:21


3
Votes
Considered
Warheads invicible when "not armed"
Cool feature to be able to disarm the warheads, but for a little while it seems that when they are disarmed, they arent destructible. I'm not sure if this is an issue or if it was meant to. But that... 27/08/0017 05:18


3
Votes
Considered
Schlechte Mods für Multiplayer/bad Mods for Multiplayer
First in german: Schlechte Mods filtern Mein Englisch ist nicht besonders gut. Darum schreibe ich den Text einmal auf Deutsch und danach von Google übersetzt auf Englisch. Es ist bekannt, dass... 29/08/0017 17:29


3
Votes
Considered
Robot/Android/Drone AI bots
Since navigation of moving 3D environments using jetpacks is a complex problem to solve for AI from a programming and pathfinding perspective, I propose the following additions: 1. Create an AI bot... 30/08/0017 14:33


3
Votes
Considered
Better 3rd person view (character, not ship)
Currently, both Engineers game suffers from a major camera problem. By default, the crosshair is on your head, like in Minecraft, so you don't really know what are you pointing at in 3rd person. It wo... 31/08/0017 13:00