All Considered ideas
Variety of Landscapes (fixed coordinates on planet)
Imagine areas on planets with tight forests, a desert with sandstorms (visual/hard to see through) in which you have to navigate carefully to avoid obstacles, or a swamp biome with dense fog in which...
Do something to the Gravity Drive exploit.
(Reposted from the forum in hopes that it will get more traction here)
Don't get me wrong, I love Gravity Drives. They present an awesome engineering problem when designing ships that's very satisfyi...
I will say right away that I am delighted with your game, this is a terrific world with many possibilities.
But the reverse side of this is its size and ... emptiness.
The game lacks the dynamic...
Ability to cut down trees and create Wooden "Armour" blocks.
I think that adding a blueprint system that doesn't allow a player to craft everything unless he has the blueprint first, like the hardest things to craft (eg gravity generator - weapons etc) would b...
Survival Mode Progression Improvements
I have some thoughts on what could be improved in terms of the survival mode experience. I suppose this would apply to multiplayer as well, but this is as good a place as any to start.
I will endea...
Different suits, shapes and features
There are other interesting ideas about suits, eg: Take off the suit or make some kind of job or role to your engineer with little boosts deppending on the suit.
I would like to have different suits...
Wolves seem like the most important planetary inovation but arent used to their ful potential, right now they are target practice but they could be o much more following the minecraft or any other gam...
Maintain the Steam Workshop
I do not know what truly can be done here but I feel that the workshop is just an unorganized repository of more than just mods. It has outdated mods, scripts, blueprints, worlds, etc that are no long...