Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
2
Votes
Considered
Better voxel LoD and detail
There has been decrease in visual looks of planets due to LoD behaviour. The LoDs behave wonky and depending on the settings voxels take too much time to load or won't load at all. Extreme voxel setti... 05/04/0018 21:32


3
Votes
Considered
Altitude indicator also indicates distance to nearest large grid below ship on planet for instrument landing
Small quality of life improvement - Have either the altitude indicator check for a large grid below the ship between it and the planet - and indicate on a second altitude indicator the distance to th... 05/08/0017 13:40


3
Votes
Considered
Medbay Exploit Fixes and Depth revamp.
Medbay is also an assembler that can only make clone templates (maybe stim packs someday :P). Clone takes 1 hr to manufacture. Medbay has a max inventory of 3 clones per person (Can hold clones... 09/08/0017 23:45


3
Votes
Considered
Add a Hack tool mode to the grinder
Add a right click mode to the grinder to allow grinding ONLY down to the hack line of a functional cube, and prevent it grinding further. If a cube is not functional, it won't grind at all. And lo... 10/08/0017 01:08


3
Votes
Considered
More building possibilities with small grids.
Right now the only way to make a "small ship gone large" is by using a ton of mods. The most popular being Small Ship Mega Mod Pack by SEModder4's. Since this mod simply allows bigger blocks to be ins... 17/08/0017 21:03


3
Votes
Considered
Front faceing camera angle
A camera angle for looking at yourself from the front, now that we got all these cool skins I feel like it would be handy. Could be activated by pressing "v" one more time? 17/08/0017 21:25


3
Votes
Considered
Classes, suits, or jetpacks.
Survival. Currently we cannot survive if we lose a starting ship. A small in suit and VERY slow production cycle that can refine small amounts of elements over time and produce a few parts needed to... 17/08/0017 21:58


3
Votes
Considered
Rework of how inventory system (assemblers and such) looks, maybe even the control panel from a list to grid-like system
Not sure about the details of how to fix this, but even when I don't make huge bases or ships the inventory/storage system and the control panel are really clustered and confusing. I ve tried hidi... 17/08/0017 23:06


3
Votes
Considered
Holster tool / weapons
When a player has a tool/weapon equipped, pressing the button assigned will set the item to holser, pressing again / firing will put the item into use. E.g. Press 1 while equiped, holster item P... 17/08/0017 23:07


3
Votes
Considered
Ship Name Tag for Parts
Could we get another text box like the name that would be the assigned ship name? This could make sorting easier for the terminal as well as for scripts to search for specific parts. 18/08/0017 02:48