Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
2
Votes
Considered
Centre of Thrust & Thruster auto-balancing
I'm tired of being able to slap all the thrusters off-centre and imbalanced and the ship just working perfectly. Idea: That stops happening, and an off-centre thrust axis becomes possible, thencefo... 30/10/0017 08:38


2
Votes
Considered
Realistic hyperspace
Please add more realistic hyperspace when you use jump drives for larger distance such as a (35k-56k) jump were you can still walk around your ship. Witch this can be set on/off in the world options.... 25/11/0017 05:06


2
Votes
Considered
Grids dimensions to info panel
Dimensions in blocks in each of 3 axes at info tab of grids' terminal. (According to presence of currently added info do not think its o.p. or something, but would be pretty much useful) 01/12/0017 11:50


2
Votes
Considered
Chat bubble in HUD takes up a bunch of the screen on 1080p (Not sure about other resolutions) when there is several active players talking on a server
This may just go in with a general UI and HUD update but it would be really nice if the HUD could have a better fade? Or have the option to hide the chat in general. I also feel like the chat bubble i... 07/12/0017 20:18


2
Votes
Considered
Improved Keyboard Bindings - Shortcuts, Overlaps, and Clearing Defaults
I feel that the current level to which players can rebind controls is quite limited; for instance, most of the time I play Space Engineers is in creative mode, and recently my LShift key has stopped... 13/12/0017 16:14


2
Votes
Considered
Missing Tab Characters ('\t') in Terminal and Programmable Blocks
When I code on the programmable blocks, I tend to write the code in a separate program (such as Notepad++) and simply copy the entirety of the program into the clipboard and paste it into the programm... 13/12/0017 22:14


2
Votes
Considered
Cockpits-Toolsbars not retaining link to blocks when built from a blueprint.
The current scheme for linking toolbars to actions still isn't effective. Cockpits, Flight Seats, Button Panels, Sensors, Timers, Airvents all use toolbars. Setting up and programming toolbars wi... 01/01/0018 00:28


2
Votes
Considered
If the art department is looking for things to do... work on making blocks that are supposed to be airtight look airtight.
For instance, conveyor junctions, air vents, small cargo containers, batteries etc all have giant indents at the edges which makes them look gappy when you place them corner to corner. 27/01/0018 21:26


2
Votes
Considered
WATER!!! I NEED WATER!!!!!
OK this how i think keen could make water in SE. OK have it where its a voxel but you can go thru it and when you go into it a blueish filter would cover the screen until you gets out of the "water" u... 14/02/0018 12:23


2
Votes
Considered
More Vanilla Armor Ramps
We have some Mods about Armor Ramp. We need them to build Elegant curve, Sharp bodies, and smart forms. But sometimes these simple blocks cause conflict, because these are not integrated in vanilla ev... 01/03/0018 10:50