All Considered ideas
to make multyplayer survival more enjoyable and to have a reason to attack people things will go liek this.
territory control will make players have to fight over resources and areas.
will also make...
Document the Scripting and Mod APIs!
I am fed up with having to use ILSpy and Visual Studio to reverse engineer the contents of the game's dlls.
We need proper documentation and tutorials explaining how to use the scripting and modding...
A replacement for Ladders.
I think I'am not the only one who will say that Space Engineers needs a way to easily move a 1 x 1 wide tower or tunnel.
Ladders were something that everyone can agree was a good idea but didn't wo...
Survival mirroring with projector block
To make survival building a little easier it would be great to have a mode on the projector block to allow mirroring. Using the adjustment bar already in the projector settings you could move the...
More character animations
I would like to see more character animations. Not the ones that are in the "G" menu, I mean like, there should be an animation when the character sits down to a chair. Or, when you sit in a cockpit,...
More character weapons
I know that this game is not about shooting. It's a creative building game, but because it has that Star Wars feeling, we want more weapons, please. At least a rocket launcher. If the ships could have...
Add control for connector eject/throw out rate
The default ejector/connector throw out rate is painfully slow when used for bulk transfer or gravity guns. A slider for adjusting the ejected mass and frequency would open new design possibilities an...
Oxygen and Hydrogen bottles look identical
There was a time when they looked different, where the oxygen bottles were white and the hydrogen bottles were a darker grey, so you could easily tell them apart. Right now, they look identical, so if...
Physics impulses from missile impacts
Giving missiles the ability to "push" ships on impact, depending on the target's total mass relative to the total number of impacting missiles and the mass of the target, could produce interesting gam...