Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
0
Votes
Considered
Mirrored half cover wall
There is no mirrored half cover wall. So you can not buid anover half cover wall directly beside another one. 22/09/0017 19:34


0
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Considered
The abilty to transfere power from battery to battery
Its always a shame to lose the saved up energy in the batteries, when you decide to grind this battery or ship down. 22/09/0017 21:54


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Considered
Jump mass wrong calculation
Hi guys, i have build a large ship with mass of ~6,259,121 kg but when i jump it show me ~22,545,116kg ?? why this mass ? and it can jump only at ~600km. 22/09/0017 22:43


0
Votes
Considered
Centrifugal Force
I think it would be a fun thing to add to inspire the way players build they're ships and to improve the physics engine of space engineers. 23/09/0017 00:20


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Considered
Parachute Hatch inventory access
can we have a cargo/inventory access added to the top of the parachute block model where the hatch is please, this simple thing will make it so much easier to add the canvas to compact designs that h... 23/09/0017 02:16


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Considered
Fix Armor Block Texture Continuity
For a long time, the sloped armor blocks, mainly the heavy armor, have lacked texture continuity. When placing normal armor blocks, the textures meld into one giant seamless, beautiful armor hull, but... 23/09/0017 06:58


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Considered
An Idea to rebalance Max Speed without breaking everything
Ok, I understand why the speed limit is in place. Going too fast breaks the game. That made me realise, it is kind of the same IRL too, going too fast and approaching the speed of light kinda breaks p... 23/09/0017 08:58


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Considered
Smoke effect on small block big wheels looks odd
Smoke effect on small block big wheels looks odd, the transifion between clouds of dust is so rough that it almost look like it's flickering and it really hurt my eyes, also it's calling all the atten... 23/09/0017 14:47


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water idea??
ok i know they said there wernt gonna ad it but. what if we got ice made it an object where you can fall trough it and added a light gravity for that object so when your in it the grav will go from... 23/09/0017 22:48


0
Votes
Considered
Expose power usage informations to In-game API
Most of the blocks in game are draining power, but many of them are not displaying how much even in .DetailedInfo. Maybe create new interface (e.g. IMyPowerConsumer) with properties like CurrentPower... 25/09/0017 14:20