Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
40
Votes
Considered
Face Customization
Would love to customize my face. Getting bored of Mr. Viking 17/08/0017 20:58


41
Votes
Considered
Rework The Weapons System ( More Guns/More Engineering)
The current keen implementation of weapons is a major flaw in the games design. In a game that prides itself so heavily on it's destruction mechanics the current basic implementation of weapons see... 25/09/0017 19:43


43
Votes
Considered
Allow individual armor block face color + _reduce_ memory pressure
Right now the color of a block is stored in a Vector4 for each and every block. That is 16 bytes per block. I suggest moving the block colors to a 256-color palette per grid (or per ship, whatever is... 02/08/0017 16:40


44
Votes
Considered
Rotating planets and fixed sun
As the title says, the planets should rotate and not the sun. 14/09/0017 22:08


46
Votes
Considered
MUST HAVE
WATER LIQUIDE WATER I don't care if it takes a year to do it but liquid water needs to be a thing imagine boats and underwater bases you could even add rivers and a weather system so when flying a shi... 14/09/0017 21:57


47
Votes
Considered
Control Seat
a control seat for small/large grid a good seat design for wheeled vehicles, small ships, mechs. We can use the normal seat already in the game, but adding the ability to control the ship like a no... 18/08/0017 01:10


53
Votes
Considered
animal/creatures spawn in nests instead of random locations
Random spawns in the world are annoying. introduce nests or locally fixed areas where animals like wolves and sabroids can spawn (caves, etc.) if the nest is destroyed, they can't spawn anymore, the... 18/08/0017 13:53


53
Votes
Considered
Concrete Blocks
I know this was already discussed and might be coming with the survival update but i'll just list it in here in case the idea was abandoned. This would make stone and gravel actually useful and not ju... 27/08/0017 23:44


61
Votes
Considered
Server jump nodes (aka zone points)
A fixed set of coordinates in each world that if the jumpdrive is activated there will transfer the ship and it's contents to the associated server. That way infinite worlds won't be needed and each w... 18/08/0017 05:23


62
Votes
Considered
Purpose for beacons
Just a thought as to give beacons a little more meaning that just a name display. Beacons while active project a zone that is "owned" by said player/faction. Only faction members can build there... 17/08/0017 22:40