Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
15
Votes
Considered
Dedicated LCD Camera Screen
More or less as the title says. As it is, to use a camera you have to go into a connected cockpit or seat, find the camera in the G menu, dedicate a slot of the toolbar to it, then activate it from th... 15/09/0017 10:43


15
Votes
Considered
Block: Airtight Gateway (connect/disconnect)
Connecting modules and ships in an airtight and passable way is of general importance. Also docking ships to station, ships to ships, ships to ports feels right in a reality afine space simulation.... 27/09/0017 21:48


15
Votes
Considered
Parallax mapping (virtual height mapping) for voxels - and, possibly, models.
Adding parallax mapping would make voxels look infinitely better and make full use of PBR texturing. At an angle, a cliff face currently looks like this: https://i.imgur.com/6qsJhUw.png But, wi... 06/11/0017 05:41


15
Votes
Considered
Target neutrals off by default
A very annoying thing with turrets is when you place one down and a neutral ship that you are maybe carrying goes towards your base and suddenly bang its gone because your turrets were on 'target neu... 24/11/0017 21:08


15
Votes
Considered
Expansion of "permanent death" for MP server longevity
CURRENT BEHAVIOR: In its current state, "permanent death" on a multiplayer server creates a new player ID entry any time a player selects a new respawn ship. Blocks owned by the players "dead" (old/... 24/05/0018 03:01


16
Votes
Considered
Procedurally generated map with loaded planet mods
I would like to see an option where the universe/map/solar system was generated randomly using the loaded planet mods. A slider selection could be used to have it spawn XX planets/moons. Possible... 17/08/0017 18:02


16
Votes
Considered
Wiring - for extra realism
To add an extra level of realism, I'd love to see something like grid not transferring power, but having to use cables. I see that someone has suggested cables for grids, but they're saying to connec... 18/08/0017 03:39


16
Votes
Considered
Inventory Management
Please add more advanced control over inventories, such as: 1) Whitelist/Blacklist for Refineries, Arc Furnaces and Cargo Containers, so that you don't have to resort to a mess of sorters only to n... 10/09/0017 16:38


16
Votes
Considered
Laser/Energy Weapons and Energy shields
So at the moment we only have physical weapons like Bullets and Rockets which needs to be produced. But we need also Laser/Energy Weapons. Many People wanted this with Ship Shields in past and even n... 20/09/0017 17:54


16
Votes
Considered
Ever expanding enemy - game concept
I have enjoyed Space engineers immensely and have spent many hours on it. I know this would be a challenge, but would be good to have an enemy that expands from a base. An enemy that is left alone... 01/01/0018 06:30