All Considered ideas
VTOL for an in game block
rather than having a scrip and all what if VTOL was an in game feature it would be a block that you have too hook up to you rotor/VTOL system the BAM TAKEOFF
Simplify in-game programming language
For the love of god, please simplify the scripting language! Not all of us are graduates of MIT or have an IQ of 4 Billion! I know a little bit about programming and it seems EXTREMELY redundant and...
Customizable Settings on Jump Drive Restrictions
It might be nice is there was a game setting to allow ships to use jump drives beyond the current restrictions. For example...
- A setting to allow/prevent jumping a ship into a gravity well/atmosphe...
Give Ore Detector information to scripters
As far as I'm aware Ore Detectors and what they detect still can't be used by scripters. I'd extend this idea to as many forms of information that could be cool to see used by scripts as we can get.
Search Bar for Assemblers:
Adding a search bar for production in assemblers would remove a lot of hassle for having to search for the block and essentially making that feature more trouble than it's worth; which is a shame.
Dynamic Power Grid Distribution & Management
Allow the user to, from a centralised management system, directly control power distribution across the ship. This would entail the creation of a new interface which would show a generated outline of...
Wheel use on attached grids
Now that wheels work exceedingly well, can we add control of wheels on other grids connected via rotors or pistons. Since these wheels are not directly connected, things like wheeled landing gear and...
Sliders for Post Processing effects
Whilst the addition of Post Processing did indeed make things look pretty, it also made them blindingly bright, along with blurry, and dirty.
The devs would have you believe this was intentional- i...