All Considered ideas
The current sun is just an image showing up. It would be way cooler to be able to fly to the sun. I realize such a huge voxel planet wouldn’t be possible but maybe just an indestructible kill-on-con...
A new crosshair
The current crosshair is very big and annoying and really breack the imertion it would be great if we could have a new crosshair in the style of the current HUD and less big than the current
Light sensor block
A new block, or adding a feature to the existing Sensor block, that allows it to detect directed light.
Ie., sunlight and/or artificial light.
It should trigger an Action when light hits it, as wel...
Armor Paint options.
Currently, all 'paint' is what I could call a semi/glossy paint. Though there are so many options, I, and so many others in the community would love to have metallic choices, as well as a matte or fla...
2x1 Sloped Glass Window division
I love how the 2x1 sloped blocks are actually two blocks, a base and a tip. I really enjoy using them in combination with the new half blocks. I feel that the 2x1 sloped glass window blocks should be...
Improve Turret Ingame API
The idea is simple and straightforward. Since the Raycast update, the PBs cannot acquire an IMyEntity reference anywhere anymore. But giving targets to turrets still require this (unless you want to g...
"Shields" for large ships!
You maybe thinking, ah, shields... Those impervious bubbles. But then you see "Shields" in quotes...
Hi there. I am sick of all the hate around the energy forcefields. So to compromise I suggest on...
Interior blocks that let us build detailed corridors and rooms for our ships, stations and habitats. A purely aesthetic addition, but one that could truly add to the immersion of Space Engineers.