Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
19
Votes
Considered
Pistons and Rotors should have an 'auto-reverse' when reaching a settable limit
Add a feature to rotors and pistons to turn on 'auto-reverse' when reaching a settable limit (use the existing limits). This would help with a lot of automation of things without requiring scripts.... 01/08/0017 19:36


95
Votes
Considered
Pistons Should Apply a logical Torque, much like how Rotors work now.
As it is now, Piston heads will move along a linear path, completely ignoring any and every oposing force applied. It would be great if they had a similar functionality akin to that of how rotors w... 01/08/0017 17:48


0
Votes
Considered
Pitch into Accelleration/Pitch away from Deceleration
Similar to the Roll into Yaw. With Simulated Lift, it can be necessary to pitch into a directional acceleration (especially with most of our thrust pointing downward). Additionally, you'd want to pi... 20/08/0017 00:21


0
Votes
Considered
Place stone.
I keep getting attacked by drones and I can take care of them but the fall out of the sky and have left quite a few holes that I wish I could fill up. Any thoughts? 18/10/0017 00:19


0
Votes
Considered
Placing Blocks on Dedicated Servers
Whilst i was placing armour blocks on my asteroid base (both heavy and light) i noticed a significant drop in sim speed, from 1.00~0.90 right down to 0.17ish. After a few seconds the sim speed would r... 08/10/0017 18:03


0
Votes
Considered
Plane Like Flight
wings should be added so you can fly and build planes in an atmosphere with the only thruster needing to be the forward. 03/10/0017 02:52


5
Votes
Considered
Planet rotation (and orbit?)
The fact that the sun moves is quite the breaker of immersion when you realize it. It's acceptable to have the planets be still since you would then have to create a star in the centre of the system &... 28/10/0017 18:57


0
Votes
Considered
Planetary Asteroid Rings
I came across a suggestion to reduce the asteroid count and finally add active scanners/radar, both reducing the view distance load and increasing gameplay. I thought about not being able to dogfig... 18/08/0017 09:29


13
Votes
Considered
Planetary Encounters
A setting that enables random pirate bases to spawn in the star system scenario on the planets and moons. 25/11/0017 20:28


0
Votes
Considered
Planets and Exploration.
First of all I would like to congratulate you guys for this outstanding game. My first suggestion is that planets should have more adversities such as storms, high or low temparatures and creatures w... 13/12/0017 04:00