Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
0
Votes
Considered
Hiding crosshair without passing for the menu
I take lots of sceenshots in SE, because it often give great views of the landscape. It would be cool to hide the crosshair with the entire hud pressing the button "I". I understand someone could like... 05/10/0017 11:50


3
Votes
Considered
Hiding objects blocks the game
In my large ship if I put 10000 gyroscope and try to hide them the game stops and I must restart it 04/02/0018 17:43


6
Votes
Considered
Hiding the UI should hide the crosshair too
Pressing tab to hide the GUI currently doesn't hide the crosshair. That can be very annoying when taking screenshots for example. 21/08/0017 17:10


0
Votes
Considered
highlighted text issue and animated LCDs
1) When renaming blocks in the UI if you highlight text and press back space..... nothing happens. Seems text is unresponsive if it is highlighted. 2) LCD's won't animate if the setting is below 1... 05/11/0017 18:37


0
Votes
Considered
Hinge type motors
A motor that you can add in place of the hinge for a gate, just to get the idea across. Such a motor would introduce a lot more capabilities of all kinds of contraptions. 12/10/0017 20:12


3
Votes
Considered
Hold self, onto small grid objects, in motion.
Small-Grid Gameplay-Mechanic , user(s) can grab onto certain ( dev-chosen ) objects to 'stay-put' while grid is in motion . If user 'lets-go' vector-velocity is copied and transfered . 04/02/0018 21:19


3
Votes
Considered
Hollow Rotor
I'd love to have a rotor with basically a hole i in the middle though which you can walk into another part of a station or something e.g. if you want to build a station with realistic Gravity, you co... 15/09/0017 07:44


4
Votes
Considered
Holographic Display
If LCDs had (semi)transparent backgrounds and could be stacked closer together in a single m^3, one would have a crude holographic display. Keen could do much better, I'm sure, and make a dedicated bl... 25/08/0017 08:25


3
Votes
Considered
Holster tool / weapons
When a player has a tool/weapon equipped, pressing the button assigned will set the item to holser, pressing again / firing will put the item into use. E.g. Press 1 while equiped, holster item P... 17/08/0017 23:07


3
Votes
Considered
horrifying monsters instead of wolves and spiders
1. The dead engineer : when taking the monolith, a base spawns in the area (put in backstory here) after you explore the base you will be followed by somting similar of a player. scars,cracked helmet,... 15/09/0017 20:04