All Considered ideas
3D map for lootcrates
have a 3D map that has a top down ish view that updates wherever you go and won't update again until you revisit it and then you can pull it up and see GPS markers in a 3d environment along with plane...
can we have 3d shadows when your in space Eg planet shadows and ship shadows. this will also give the ability to make 3D light and space
3D world map
A large 3D holographic map block/menu that displays map data provided to it from ships with a mapping sensor block. This data should be transferable from ship to ship via antenna and can be setup to s...
4x1 Airtight Hangar Doors
Title says it all. An issue with the current hangar doors are that the maximum opening is 4 blocks high. This doesn't allow much wiggle room for the ships that actually get through (Not to mention the...
5x5 wheel suspension flies off when removing any block
When I build a double large wheel setting (like on this image https://i.imgur.com/QssYfOw.jpg) when I remove any block from the grid all suspension just fall off. Smaller wheels work fine. Both small...
=-0-= Folders and Distance in GPS screen! =-0-=
It starts out fine as I progress through the beginning, but the marking of Ores quickly becomes a hassle when you start to have more than one base. My idea is a simple, but literally a game changing o...
A 'Fix All Blocks' Option in Creative
Sometimes its tricky to find slightly damaged blocks. And when you save or upload your blueprint you dont really want it to have any damaged blocks. So a 'Fix All Blocks' option in the info menu in cr...
A 4th Planet : Venus
It would be great to have more location to explorate.
For exemple, Venus is interesting because the gravity is huge, and the high atmosphere of the planet is like on earth. So we could build...
A better FPV (Flight Path Vector) indicator please?
I have asking for this for maybe a year now and current one annoys the heck out of me; instead of showing me where my ship is going, it only shows that the ship is moving. What I'm talking about is so...