Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
3
Votes
Considered
Variety of Landscapes (fixed coordinates on planet)
Imagine areas on planets with tight forests, a desert with sandstorms (visual/hard to see through) in which you have to navigate carefully to avoid obstacles, or a swamp biome with dense fog in which... 18/08/0017 12:59


2
Votes
Considered
Velocity indicator for HUD (Speed and Direction of travel)
The HUD currently has a speed indicator, but no indication on the direction of travel. This is not that big a problem if using inertial dampeners but it makes flying with the dampeners of unnecessaril... 03/09/0017 16:56


1
Votes
Considered
Vented windows with actual glass in them
Vented windows are great for decorating your ship, but it requires a lot of space to do so, I suggest having glass versions to make compact ships look great and keep them airtight! 18/08/0017 03:38


0
Votes
Considered
Viewmodels
I think that viewmodels could do a better job than the current firstperson ragdoll animations, because there are still bugs like stetching your arms. If you don't know what viewmodels are: Viewmodels... 10/11/0017 13:13


0
Votes
Considered
virtual inventory
A virtual inventory with unlimited space. You can pull anything and type the exact amount what you want to move in both diretion . The virtual inventory can be a part of the players inventory but on... 15/09/0017 18:49


4
Votes
Considered
Virtual Reality support
I want to suggest VR implementation for roomscale space adventures. The vr controllers doesn't have as many buttons for quick buttons like jetpack, helmet, and so on, but by adding a hotkey menu t... 14/09/0017 20:07


0
Votes
Considered
Visor animation
Don't you think that helmet visor's up and down moves should be animated from first person view as well? Adding some glass effect would be nice too. 17/09/0017 18:02


4
Votes
Considered
Visor dirt only when the visor is down.
One idea is to remove the visor dirt when the visor is up (and maybe add an effect when it goes up). 04/02/0018 21:50


3
Votes
Considered
Volumetric clouds
Space Engineers could really benefit from volumetric clouds (3D procedurally generated clouds). The current clouds are flat, low res and overall very boring. With volumetric clouds the sky would be mu... 24/11/0017 05:47


0
Votes
Considered
voluntary destruction of items / junk
It would help server performance if there were a block which could be ordered to destroy items placed inside of it at a certain rate and power consumption as a cost for the action. Case in point, a l... 15/09/0017 00:06