All Considered ideas
turrets and guns
i think its time space engineers got some more vaniller ship guns like plasmer, cannons (Fixed and turrest), large ship guns, even swivel guns, also more carriter weapons like rocket lurnchers, satch...
You should be able to have the turrets that have priority targets. that way, you can choose to have them focus first on enemy turrets, then enemy players or engines.
Turrets Shooting at Ships I Own In Creative
Every time I paste a ship in from blue prints or add on a turret in build mode, turrets will shoot at ships and stations that I already own and are in the same faction. I have to rush in to the menu a...
Can we restore the old 10 tutorial missions? Each of these went into detail about how to use your engineering tools, how to handle oxygen requirements, what all of the indicator lights meant, how to b...
UI Consistency for list substring matching
Any input block that could have a list greater than 5 items should allow for text substring searching just like the inventory tab does for containers.
* Example 1: In the Cargo Sorter control pan...
Unbind "L" hotkey from ship lights when in a cockpit
There's really no need to have ship spotlights controlled by a hotkey since they can be bound to the cockpit control bar. However, it's annoying to have to hop out of a cockpit just to turn off your h...