Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
5
Votes
Considered
Stone Functionality
Stone is an abundant resource in Space Engineers. Yet currently there are no major uses for it outside of mods. Some uses I can initially think of are: - Further refining of stone to extract sm... 25/08/0017 16:50


3
Votes
Considered
Stone is Useless unless one would make Gravel or a Mass Projectile Weapon!
Stone is Everywhere in the Game and so the only thing to make with it would be Gravel but I think it would be nice to be able to make more Stuff with Stone or to get more Rewards from Stone when crush... 15/09/0017 22:48


3
Votes
Considered
Storyline
I really like the Game, but after you played for some weeks the only thing you do is basically testing out some traps oder shooting asteroids. I think some Kind of Story would really fit the game, may... 15/09/0017 19:39


0
Votes
Considered
Structural Elements
From the way the game plays out right now you really getting pushed to the point where you build your ships quite bulky and massive because armor blocks are the foremost thing thing you have to give s... 19/09/0017 13:22


0
Votes
Considered
structural integrity fields
since the game is suppose to take place in the non so distant future and everything is suppose to be part of that time period making certain stuff like shields out of the questions why dont you implem... 06/10/0017 21:29


11
Votes
Considered
Subgrid (Rotor, Piston, Connector) Thruster Control
Thrusters on a subgrid (attached to main grid via rotors, pistons, or connectors) should respond to regular flight controls and inertial dampening controls of the main grid. There is a mod that does... 05/09/0017 16:53


0
Votes
Considered
Subgrids spasm out when "shared inertia tensor" ain't toggled on
When I want to build a T-shaped solar array with 3 rotors, any setup that approaches 20 blocks begins to shake, getting intenser til it rips one side off. Problem seems to be bypassed with the tensor... 24/11/0017 11:32


0
Votes
Considered
Sui Customization with Stat benefits
Different suits or at least different helmets there are many interesting suit designs like Sektan suits, for different uses we should have different suits one that is optimized for mining, other for f... 30/12/0017 15:35


27
Votes
Considered
Suit Capacity Slots
Currently you can have as many bottles as you like in your suit and it'll affect its capacity. I feel this is bad. My suggestion is to give the suit 3 slots you can fill with either bottles or powe... 13/10/0017 08:57


7
Votes
Considered
Suit connection with ship/station via hose
A hose that can make a connection between the player's suit and the ship/station. E.g. when the player starts grinding while connected via hose all the gatherd items will be stored in the cargo contai... 15/09/0017 12:18