Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
12
Votes
Considered
Search Bar for Assemblers:
Adding a search bar for production in assemblers would remove a lot of hassle for having to search for the block and essentially making that feature more trouble than it's worth; which is a shame. 19/09/0017 14:48


9
Votes
Considered
Search option in production tab
Hit K to get to menu. Then select production tab. On the left you can select 4 categories of items to have an assembler build but there is no way to search for a specific item. If all I want to bui... 29/09/0017 03:56


1
Votes
Considered
seats, cockpits, and suit player level customization for the HUD
Allow the user to grab elements out of the various pages in the "Terminal" view and set them to be sticky elements on their HUD. The size, and location are saved to the current seat, cockpit, or to t... 24/08/0017 19:48


0
Votes
Considered
Sectors versus Worlds Two related ideas for greater BUILDER content.
I am one of those who likes to see added game mechanics that "flesh out" a world such as pirates, random grids, etc. But the way I see it, the system is too completely "All or Nothing". In-Game, Simp... 19/08/0017 21:37


3
Votes
Considered
Selecting whether waypoints show up in the Jump Drive menu.
As the title says, you have one more option like "Show on HUD" that is called something like "Show in Jump Drive" or something likely and basically triggers whether the waypoint is shown in the waypoi... 13/11/0017 23:32


10
Votes
Considered
Selectively change colors on entire grid
Have the ability to change groups of colors on a ship instead of changing each block. For example, don’t like the color of the stripes running down the side of your ship? Change the group color of... 31/08/0017 14:55


0
Votes
Considered
Semi-Hardcore Mode - Singleplayer & Multiplayer
Currently survival can be improved by adding Semi-hardcore mode (current hardcore mode doesn’t work well as the game has issues with stability and it is ‘too easy’ to die accidentally). Prop... 19/09/0017 05:38


0
Votes
Considered
Sensor changes
Please increase the number of actions available to sensors. Just one action for enter/leave is not enough and unrealistic. I would suggest to give at least a group (10 actions) for enter/leave.... 13/09/0017 22:57


0
Votes
Considered
Sensor should detect Planet surface
Sensors can detect Asteroids so far, but when used on Planets they detect somewhat the Radius of a perfect sphere or so, and not the Surface. Therefore many Sensor-based Systems cannot work, though th... 17/09/0017 16:47


0
Votes
Considered
sensors not updating correctly
Place a sensor on a large grid then go into it's settings to tweak it. it doesn't update. also when the sensor is triggered on entry it doesn't always trigger on exit. 05/11/0017 22:08