All Considered ideas
Relative coords(to rotation)
I know we already have relative coordinates in space engineers. but we cant use them to nvigate drones through our ships, because the waypoints dont change while rotating. it would be great if you wou...
Relative Interital Dampening
Should be vanilla, it's extremely useful for more experienced players.
Relative reference frames
The problem is a lack of realism in the way planets work, currently everything is in a single worldspace and static in relation to one another when in reality everything should be moving around....
Reload animations, for a new challenge and immersion purposes. I feel like basic FPS features are missing in this game. And Reload animations are one of them. Any thoughts?
Remote Inventory Access Block
A block much like a small cargo container however it doesn't have it's own inventory. Instead, interacting with it will access another blocks inventory through the conveyor system.
This could contri...
Remove rendered light count
Suggestion: Remove max renderable light count (this may be a hidden feature or bug even) or at least make it adjustable. The game should not be the one deciding how much light I want to / can see.
Rename oxygen generator to Electrolyzer
It's more accurate since it makes hydrogen too, and sounds more scientific and apt for an engineering game.
Side note, all the ship parts that are called 'block' like timer block kind of take some...