All Considered ideas
I think, game need some tool/feature to move items, maybe by hand smaller/lighter items, and hevier/larger by some special tool (for example like in garrysmod)
Virtual Reality support
I want to suggest VR implementation for roomscale space adventures.
The vr controllers doesn't have as many buttons for quick buttons like jetpack, helmet, and so on, but by adding a hotkey menu t...
Configurable icons for the controlseat toolbar
It would be nice to be able to choose an icon for blocks or blockgroups assigned to a hotkey. In the current state you cant realy tell what a button does from just looking at the icon.
Checkbox for landing gear/connectors to respond to 'P'
Please add a checkbox to things that lock on (landing gear, connectors, ect.) via the P command, so that you can decide if that block responds to the P command or you have to do it via button panels/c...
Please increase the number of actions available to sensors.
Just one action for enter/leave is not enough and unrealistic.
I would suggest to give at least a group (10 actions) for enter/leave....
AI ships should react to antennas
Pirates already react to the players presence. I think they should also react to player antennas/becons. Basically, some ships should change course to either flee or intercept once they are in range...
Conveyor block type expansion
3 way tubes, longer tubes like 5.
More air-tight options then just the 6 way block so not forced to use a 6 way just to make a joint section air-tight. The current Conveyor system is heavy on thr...
VTOL for an in game block
rather than having a scrip and all what if VTOL was an in game feature it would be a block that you have too hook up to you rotor/VTOL system the BAM TAKEOFF