Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
3
Votes
Considered
Datapads for flavor text, sharing blueprints
Role-playing and building scenarios in SE can be tough due to some limits in communicating or sharing information. Datapad items could be made to add context or hints to scenarios and improve immersi... 15/09/0017 03:59


3
Votes
Considered
Teleporter
While I understand the realism intended for space engineers, I feel teleporters (considering jump drives are a thing) wouldn't be too far off. These would essentially just jump a player between tw... 15/09/0017 03:55


0
Votes
Considered
Spade hazards
I feel the number of game hazards are not very diverse, especially in their preparation. I propose a few new properties for the player, and a few new hazards. I propose the idea of radiation,... 15/09/0017 03:51


0
Votes
Considered
Script API access to the chat system
Currently the chat system is basically just for players, and if you play solo there's no point to it whatsoever. The Script API should be expanded to allow communication with players through chat.... 15/09/0017 03:45


1
Votes
Considered
Power priority for blocks
I have always found it odd that if you have too many blocks drawing power, the entire ship turns off. I find this very unrealistic. Most modern systems have power load balancing and prioritization... 15/09/0017 03:44


0
Votes
Considered
Airlock block
I find it a bit cumbersome to create airlocks, as well as it being greatly affected by lag. I propose a couple blocks, that when placed together, interact like an airlock. A player would inter... 15/09/0017 03:36


7
Votes
Considered
Single buttons / levers
I love the idea of using buttons to control things, but I find it cumbersome to have a panel with 3 of them, and I cannot mount them on a wall or the like. I propose place able buttons, switches,... 15/09/0017 03:33


3
Votes
Considered
Ship security
I feel the role play / immersion factor could be improved. My dream would be an role play server, where you spawn on an indestructible station, and are given a room and hanger for yourself and som... 15/09/0017 03:31


9
Votes
Considered
Small Grids on Large Grids; Large Grids on Small Grids
As it stands now, we are limited to building either big grids or small grids. Being able to place small ship grid blocks on large grids or large ship grids on small ships would provide for a very inte... 15/09/0017 03:29


0
Votes
Considered
Armour Edges.
The ability to turn off/on armor edges, either added into the map/game settings, or even better, in the 'colour wheel/paint popup/window(P key). I realise this may not be possible with the colour... 15/09/0017 03:22