All Considered ideas
Increase the range that NPC turrets will engage at
It's my understanding that NPC turrets still only engage at 800m? If I'm wrong I'm wrong but if this is still the case I think we can do better. It could also be interesting to make it so that AI enem...
Fix Connectors with Speed Mod Skyboxes
Having a Skybox + Speed Modifier with connectors on the ship/grid causes the ship above 100m/s to spin out of control. I have a video of this that I proved the problem to be connected to connectors. N...
Laser/Energy Weapons and Energy shields
So at the moment we only have physical weapons like Bullets and Rockets which needs to be produced.
But we need also Laser/Energy Weapons. Many People wanted this with Ship Shields in past and even n...
BUG - Crash when renaming ship
game instantly crashes to desktop apon hitting OK on renaming a ship if there are any invalid characters (such as spaces or special characters). annoying when i forget to save and then forget i cant u...
Turret Console to allow grid targeting for turrets
It's an old missing feature of the game, that we could choose, what our turrets should target. My idea is to implement a new block that is similar to the Control Seat, but it can control the turrets i...
Add ability to sort the K menu by "time added"
makes it a lot easier to find and configure certain blocks added (e.g. if you have 100 interior lights and add some more in mirror mode, so that the name doesn't say much).
Add an option to limit the fps to a custom value (e.g 30) at least in an external config if not in the ingame menu. For pocket pc's like the 'gpd win' we need to be able to lock the fps to ~30 to avoi...
Grid Structural Integrity
A pass on mimicing structural integrity would add a lot to the design challenge of vessels, as well as positively impacting the feel and aesthetics of gameplay. Could be implemented however the devs...
jumpdrives and API: balancing the space-time bender.
disclaimer: while i will be mostly talking about the jumpdrive, this also aplies to some extent to the ore detector, which is in the same place right now. also, I intend these changes to be shipped in...