All Considered ideas
"Move-to" hotbar function for rotors & pistons
Allow hotbar commands to rotate rotors & extend / retract pistons to player-preset positions.
Selectable increments would be set by the player in the control panel settings for the rotor / piston &...
Hydrogen Photobioreactors (Hydrogen from Algae)
Currently the only way to get Hydrogen is from Ice. The ice gets melted in the Oxygen Generator and the Oxygen & Hydrogen are reduced down from the resulting water.
Oxygen can also be produced by O...
Drone build mode
Let drones have a build mode and be able to build stuff of their own.
This would off course require an conveyor input to the remote control block
Add damaged models for functional blocks
Unless you're looking at them with a welder, functional blocks don't give any indication that they're approaching non-functionality. Sure, there is a way to tell when they're no longer working, but th...
A new crosshair
The current crosshair is very big and annoying and really breack the imertion it would be great if we could have a new crosshair in the style of the current HUD and less big than the current
A setting that enables random pirate bases to spawn in the star system scenario on the planets and moons.
Please add more realistic hyperspace when you use jump drives for larger distance such as a (35k-56k) jump were you can still walk around your ship. Witch this can be set on/off in the world options....
Increase the strength of rotors in natural gravity
I was trying to build a drill using a scissor technique that is very rotor heavy but I am unable to do it because when trying to retract the rotors, they cant seem to pull themselves up. They are just...