Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
3
Votes
Considered
Wooden Blocks
Ability to cut down trees and create Wooden "Armour" blocks. 18/08/0017 20:54


0
Votes
Considered
Faster default speeds.
I would like if you guys would improve the physics engine so we could move faster by default. I would like to see double or triple. 18/08/0017 20:50


0
Votes
Considered
Return physics debug rendering back to the "Info" tab OR allow t use Shift+F12 menu in Survival
SE is buggy. To be honest, SE is glitched as hell. Situations like phantom collisions and exploding something because of invisible rigid body happens quite often. But because of disabled Shift+F12 m... 18/08/0017 20:14


3
Votes
Considered
Add life!
I will say right away that I am delighted with your game, this is a terrific world with many possibilities. But the reverse side of this is its size and ... emptiness. The game lacks the dynamic... 18/08/0017 19:12


5
Votes
Considered
Camera Access through LCD's
Allow the ability to link an LCD to a remote camera. Target the LCD and press "V" to view the camera "T" to escape, similar to how this works within a cockpit. Targeting would be handled within the... 18/08/0017 19:02


0
Votes
Considered
To Encourage Exploration: Expanded SpawnGroups.sbc Controls & Values
I would love to see more spawning options added for SpawnGroups Cargo Ships and Exploration Encounters. A few ideas could include: true/false This could slightly adjust th... 18/08/0017 18:43


15
Votes
Considered
Medical Rooms should have an Inventory Slots for Medical Components etc.
Instead of the medical components being a building component for the Medical Room, there should be an inventory slot in the MR which accepts them. They will then need to be replenished to heal the pla... 18/08/0017 17:52


29
Votes
Considered
Parachute Deployment should work without Power
Auto-Deploy should require power but manually opening them through the control panel should open the hatches regardless if the ship is powered or not 18/08/0017 17:36


14
Votes
Considered
"Max Fuel Input/Output" terminal option for Hydrogen Thrusters, Tanks, and Oxygen Generators (similar to batteries)
Currently, there is no easy way to determine how many Hydrogen Tanks/ Oxygen Generators are needed to sustain a certain amount of Hydrogen Thrusters. Batteries and Ion Thrusters have a "Max Input/... 18/08/0017 16:51


7
Votes
Considered
Slider for "auto-save frequency" in the world options
Having an option to increase or decrease how frequently the world auto-saves would be so helpful. I've often quick-loaded worlds and found that my progress had been rolled back a little too far, so ha... 18/08/0017 16:37