Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
0
Votes
Considered
Small Grid blocks falling halfway through voxel.
Small Grid blocks falling halfway through voxel. 20/08/0017 09:13


3
Votes
Considered
Advanced Building
What if you take the building system and structural integrity of Medieval engineers and implement it into Space engineers? I think you would get the perfect Space sim building system, because curren... 20/08/0017 09:03


0
Votes
Considered
Make Parachute canvas a small conveyor item
Due to the way the parachute canvas is coded - it is impossible to load it using a conveyor on a small grid. The Parachute Hatch is too small to fiit a full sized conveyor port in that configuration a... 20/08/0017 08:20


0
Votes
Considered
Dungeon Creation Tools
Give us tools to create and randomly spawn custom dungeons in our worlds, if we so choose. Again mentioning the idea for their to be a spherical field generator that inhibits tool usage, to prevent c... 20/08/0017 00:42


0
Votes
Considered
Pitch into Accelleration/Pitch away from Deceleration
Similar to the Roll into Yaw. With Simulated Lift, it can be necessary to pitch into a directional acceleration (especially with most of our thrust pointing downward). Additionally, you'd want to pi... 20/08/0017 00:21


0
Votes
Considered
Roll Into Yaw Toggle
Give us the ability (in lieu of aerodynamic wings, or perhaps inaddition to), the ability to toggle Rolling into our Yaw on controls. Because of the way you have to build ships, you're forced to used... 20/08/0017 00:14


0
Votes
Considered
New Gimbal Reticle
Give us the ability to move the Gimbal Ball (showing horizon, and relative inertial direction) to the same place as the cross hair. It would make flight navigation make more sense. Or perhaps, to ha... 20/08/0017 00:12


0
Votes
Considered
Sectors versus Worlds Two related ideas for greater BUILDER content.
I am one of those who likes to see added game mechanics that "flesh out" a world such as pirates, random grids, etc. But the way I see it, the system is too completely "All or Nothing". In-Game, Simp... 19/08/0017 21:37


1
Votes
Considered
A few Enhanced GPS handling requests
A few ideas on GPS coords... -I would like to see configurable tags/groups. I would like to be able to mark an area as a sector or region, add certain gps coords there, and be able to sort and show... 19/08/0017 20:58


3
Votes
Considered
Maintain the Steam Workshop
I do not know what truly can be done here but I feel that the workshop is just an unorganized repository of more than just mods. It has outdated mods, scripts, blueprints, worlds, etc that are no long... 19/08/0017 20:24