Space Engineers Feedback

All Considered ideas
IDEA VOTES COMMENTS DATE AUTHOR
38
Votes
Considered
Magnetic Grab tool
A magnetic handle tool with grab attribute that can let you "attach" to a grid to push or pull. The main objective is manipulate grid blocks with push and pull. Useful examples with this possibility... 21/08/0017 00:55


11
Votes
Considered
Build Infrastructure
Since the begining of space engineers we have 3 types of building: station, small ship and large ship. What I suggest is a 4th type of building: infrastructure. It would be a build with only one grid... 20/08/0017 21:25


1
Votes
Considered
Gatling turret accuracy / mouse sensitivity.
Gatling turrets used to be "laser" accurate and never stopped firing to reload. This was hardly realistic so when they gave Gatling guns a spread it made sense. However I believe the FIRST bullet fire... 20/08/0017 19:01


0
Votes
Considered
Oxygen Through Conveyor Sorters
It seems as if oxygen no longer flows through conveyor sorters. I've tested this both in creative and survival. 20/08/0017 18:39


0
Votes
Considered
[Modding] Inherit Subtype
Lets say you want to modify a single property of a block, Character or whatever i.e. change the Characters Inventory: instead of copying the whole definition give us a way to inherit from an existing... 20/08/0017 18:03


9
Votes
Considered
Let PBs listen to keyboard bindable player actions
It could be very useful if PBs could listen for specific player actions. Usually those actions have some keys assigned, for example WASD, Q, E, Y, Z, C, SPACE, P, LShift at least in some cases F. Not... 20/08/0017 16:32


0
Votes
Considered
Let us see what font is used by LCD and change it from PB
I put it as issue, as I think was going that way when fonts were introduced, but never reached working state. I can be wrong here.. Anyway.. Let us see what font is used by LCD and give possibilit... 20/08/0017 15:36


1
Votes
Considered
Character Parachute
There is parachutes for ships, but... for our character? I know that we have the jetpack, but when in atmospheric situations we run out of hydrogen being in high altitudes we should use our parachute... 20/08/0017 12:43


35
Votes
Considered
Indoors clothes interchangeable with the now omnipresent space suit
At present our character is wearing his space suit all the time. Only difference is a visor on the helmet being open or closed. That is awkward. Real astronauts will wear their space suits only when... 20/08/0017 12:18


3
Votes
Considered
Deep Space Antennas + related long range communication
Existing antennas are far too short in range when you have possessions in your world dispersed among more than one planet etc. To avoid cheating via space master I suggest long range antennas with a m... 20/08/0017 11:36