All Considered ideas
Scripting Support for Texture Animation
1)Provide API Method for Coordinate Shifting a texture across a model face on X,Y,Z coordinates per pixel. Image should wrap to it's opposite face when shifted. This would allow, for example a spher...
Project block: grid alignment
Lining up a projection onto an existing grid requires pulling at least 12 dedicated commands from the projector into your hotbar so that you can move the target projection around while actually seeing...
UI Consistency for list substring matching
Any input block that could have a list greater than 5 items should allow for text substring searching just like the inventory tab does for containers.
* Example 1: In the Cargo Sorter control pan...
Make Jump Drives' operation more manual.
Jump Drives, ever since their implementation, have been very convenient, so much so that they prevent interesting gameplay scenarios to occur naturally. Being able to almost immediately jump away from...
Make the Conveyor Frame blocks more convenient.
These blocks often come in pretty handy, but they fill a very specific purpose, which is unlike most other blocks in the game, and can be a pain to use sometimes because they don’t have any attachme...
Good morning, my friends.
Yesterday I was playing with some friends and we starded the construction of a great landing area. So we need to paint lots of blocks with multiple colors. And we get this...
3D world map
A large 3D holographic map block/menu that displays map data provided to it from ships with a mapping sensor block. This data should be transferable from ship to ship via antenna and can be setup to s...
Landing Gear Suspension
You know how it looks like the landing gear has some suspension to soften landing forces?
Can we actually add that functionality to it since the basis exists in wheels
Also please allow us to "loc...