All Considered ideas
a new HUD concept
so right no i think alot of people can agree the hud still needs some improvement, and scince SE is going for the more realistic rout ive got some ideas :D.
instead of pressing tab and your hud will...
Gravity Generator able to make both kinds of gravity
giving the option to toggle between
artificial gravity (only effecting mass blocks and players)
simulated natural gravity (players, grids, item entities, not effecting artificial mass)
Wheel Suspension break point shift.
I suggest to make the separation point between the wheel and its suspension at the inner face of the wheel, retaining the suspension system with a build-able face if the wheel is removed or destroyed....
Im thinking about implomenting something like [EEM] in to the base game.
Trading, faction wars, a univers that is a bit more alive.
Implomenting this for singel and multiplayer.
button for 1 itme stack
What we need is a button to allow us to transfer single items with one click.
we have shift for 100 ctrl for 10 and shift ctrl for 1000 but we really need a button for 1.
Yes right mouse click can g...
Armor Paint options.
Currently, all 'paint' is what I could call a semi/glossy paint. Though there are so many options, I, and so many others in the community would love to have metallic choices, as well as a matte or fla...
BUG - hotkeys not work after 3d projection
After you build a ship from a projector block wich had premade groups and hotkeys,
some of these groups and hotkeys are dissappeared and it is not possible to set them up again unless you save and re...
It could be nice if we have some differents alloys in SE, because we only have the basic steel to make a ship.
So if we get new alloys with differents properties (heavier, stronger, more resist...
Ever expanding enemy - game concept
I have enjoyed Space engineers immensely and have spent many hours on it. I know this would be a challenge, but would be good to have an enemy that expands from a base. An enemy that is left alone...