Ships Getting Dirty Over Time
When a ship lands on planet/moon/asteroid, and the thrusters start to touch the voxels, or a block gets close to them, they will start to slowly be covered in proper dust. Also, ship could get dirty just by travelling, and ships staying for long in one place on planets with atmosphere would get covered in rust, and blocks close to active thruster flame would get burned (I mean black marks, not fire). Using basic grinder/welder you could eaisly get rid of those effects.
shared this idea 17/08/17 18:05