Scripting Support for Texture Animation
1)Provide API Method for Coordinate Shifting a texture across a model face on X,Y,Z coordinates per pixel. Image should wrap to it's opposite face when shifted. This would allow, for example a spherical object to appear to rotate in the renderer without rotating it in physics in a game thread.
2)Provide API Method for selecting textures from a predefined texture set to swap with the default Texture.
This would allow for Textures on non-deformable blocks to be swapped out as a block is damaged. or for a unique texture to be assigned to blocks for a particular faction on an RP server.