Space Engineers Feedback

Rehaul of Control Panel
Basically, the current control panel quickly becomes a mess when dealing with bigger ships, or when two ships dock. My suggestion is making it computer-directory like. Highest directory is choosing grid, Second is choosing subgrid (if any), Third is choosing category/group of blocks , And so on and so on... Bonuses are easier menagment, and +1 to immersion (cuz the computer stuff you can feel like you really are setting up a real ship). Also it would be cool to fix the numering of the blocks, because it is common for it to don't do it's job properly.

MilordK shared this idea 17/08/17 18:58
Different 17/08/17 23:30
Corran983 's post about control panel: This post: my post: (sorry I made the title too long..) There are essentially the same thing, I also wrote about a directory system, +1 to the numbering system it gets out of hand for me seemingly all the time. Personally I am open to every and any type of improvement I wouldn't limit it to directory grid, what ever keen comes up to the eliminates search bar and scrolling to point and click
MilordK 18/08/17 10:39
@Diffrent At the time when I started to write this post, there was no other simmilar suggestions. Really, I checked the whole list. Look at the date of publish.
Different 19/08/17 21:39
I know I just wanted to point out that there are other people posting the same. I checked their 2016 roadmap and they had it planned, I am not sure if it happened and it didn't fix the problem but I would assume it didn't happen and so this suggestion is already planned by Keen.
duncandisorder 01/10/17 01:07
Please help support my "Furniture and Greenhouse" idea. It really is a good idea, if I say so myself. Personally, I think the game has overlooked a vital part of ship building. We have no furniture, like beds and desks or no bathroom items, like sinks, toilets and showers. Anyway, there's more to my idea, I would appreciate any votes. Thank you.