Let's face it, most battles between large ships end up in missile turret slog-fests that do little more than create lag. While there are many mods out there for weapons, I;d love to see what Keen can come up with. And yes I know you can make all sorts of fancy missiles and other wonder-waffe (see a certain death lotus from a well known you-tuber) , but I think it;s high time that some serious ordinance was brought into the vanilla game.
For large ships i;d imagine some of the following weapons:
Something large: much like the MAC cannon of halo. A pure capital ship killer. Depending on how you go make the gun and ammo expensive to make or maybe have it very energy hungry, but counter that with heavy output of damage. not sure how that would work but maybe have it modular so a main cannon chamber (roughly the size of a hydrogen tank) and a barrel segment, with each extra barrel segment bringing more power to the shot.
Bigger, better and more diverse turrets: As the name suggests everything from large battleship like turrets to smaller ones that are faster and can track smaller targets.
Guided missles: The dream, right now the guided missile mod is up there is my Must have mods, and I personally would love to see it come to SE. I do understand why that might not be the case consdiering howscript guidence had evolves but I can dram dammit.
shared this idea 17/08/17 18:51