Space Engineers Feedback

Increase the range that NPC turrets will engage at
It's my understanding that NPC turrets still only engage at 800m? If I'm wrong I'm wrong but if this is still the case I think we can do better. It could also be interesting to make it so that AI enemies have differing detection modes and so if they had not yet been engaged and were not firing they -would- fire after being engaged at a higher distance than 800m. I'd say ranges should be determined by class of weapon and go maybe as high as 1.5km -2km at most

amrylin1337 shared this idea 21/09/17 08:03