HDR (or eye adaption) works the wrong way!
What I expect:
When entering a dark area, eyes adapt and the surroundings become brighter.
When entering a brightly lit area, eyes adapt and the surroundings become a bit darker.
What actually happens:
When standing in a brightly lit area I can see into dark areas as if these were lit too.
When going to said dark area I can't see shit even when looking at the brightly lit area which then also dark AF.
This issue has been around quite a while as several Forum Posts, Steam Community Discussions and hundreds of google search results can confirm.
Until 2016 (I think) we could disable that shit by disabling the setting "Render interpolation". But this setting got removed. And the F12 screen (which was a workaround) is gone now as well.
Just to name one of those threads: https://www.reddit.com/r/spaceengineers/comments/6923h0/lights_are_bullshit_in_last_versions_of_se/
shared this idea 03/03/18 17:48