Distributed Dedicated Server
This would require extreme amounts of work and research to complete.
Add distributed computing functionality to the Space Engineers dedicated server software, so you can hook up multiple servers together to host a single (not necessarily seamless, but unified) world. The server nodes would work together, simulating various grids and players, and passing them over to other nodes when appropriate. The server nodes would communicate with each other, updating the world state as it gets changed.
With this feature, a host with sufficient resources could host 300+ player games.
shared this idea 18/08/17 04:00