Automatic thrust reduction
Speed limit is there because of the engine might not handle two blocks on colission course with over 100 m/s correctly.
Thats ok. But then I would suggest to also implement some kind of automatic thrust reduction to save fuel/energy/whatever.
So, when you are at max speed and you try to accelerate further, the thrust will be reduced to keep the speed.
So on a planet just enough to maintain speed and in space it will be reduced to zero.
This way you can just give full throttle and don't have to worry about your fuel/energy.
Then it would also be correct corresponding to physics: No reaction without action.
(The only unreal thing would then be the missing accelerator in direction to earth. Maybe you can change space time :P )
shared this idea 19/09/17 18:48