Space Engineers Feedback

423
Votes
Aerodynamic Wings
This one is pretty obvious. Digi's wings and aerodynamic script have almost 0 impact on sim speed on servers, and so many people use them currently it'd just be nice to see them in vanilla. Of course I would assume dev's to add the wing models in, and then probably make their own script and/or aerodynamic game mechanic for the wings themselves as well as other blocks. It'd be a waste to just add aerodynamics to vanilla blocks as the wing blocks add so many unique shapes and require nothing special to add them to a grid.


XeroCreator shared this idea 06/08/17 20:34
CTDragon 17/08/17 22:21
If this significantly changes planetary flight as it currently stands I would prefer this be a feature that can be toggled on and off. Having more or less realism and difficulty should be adjustable options.
StrangeCalibur 18/08/17 05:31
Agreed
CDRTasun 18/08/17 09:23
I think I'll disagree on this one: Doesn't seem Space Engineery to me, even if it makes sense. Mostly because if it exists in a mod, it's fine, but if it exists in game, it has to be *better.* Full wing shape customization. That's a lot of effort for something that works in mods now.
XeroCreator 18/08/17 15:10
"Of course I would assume dev's to add the wing models in, and then probably make their own script and/or aerodynamic game mechanic for the wings themselves as well as other blocks. " This fits that 'better' portion. It would be physics based, but honestly the mod itself is fine. it's not performance hungry, and most of the work is done, minus having a few blocks off the wings missing atm. but there's not a better one out there.
Reneta 20/08/17 00:31
To be honest... I ABSOLUTELY hate that I have to add tonnes of engines to similate lift. It makes things heavier than is necessary (mind you I understand VTOL kind of stuff needs the downward thrust anyways.) Having a means to fly, aerodynamically would be a boon.
Lynnux 22/08/17 19:56
Some remarks: - Takeshi took Digi's mod (officially approved) and added some other wing shapes as well as other awesome plane related blocks. Currently one of the best mods (called "Plane Parts"). - Planes with wings are a bit OP because drag is missing and they are creating a lot of lift. But the usable speed range of 60% in Vanilla from approx. 40 m/s looks quite ok. - Those blocks are overdue since the introduction of planets which made wheels also feasible. If wheels are considered part of space engineering then wings have to be, too. First commitment to aerodynamics in atmosphere are the parachutes.
XeroCreator 06/09/17 08:36
The induction of the plane parts mod, and script, modified to work with vanilla blocks if needed, would be a welcome addition. I have watched and researched and literally notice at least half and half liking the wings because they're just nice aesthetically and it's nice to have something that works and is rather simple.
UginPearl 09/09/17 13:46
Люблю строить самолеты при помощи мода на аэродинамику, пользуюсь модом Plane Parts Takeshi и хотел бы видеть его в ванильных блоках. Briefly, these blocks are needed and simply necessary. (◕‿◕)
aikiwolfie 14/09/17 21:22
It does seem a bit silly to build a game in which we can fly around on planets and not include wings.
TheEpicDuck00 14/09/17 22:13
You basically just need one engine and wings which is far more efficient and cheaper than building thrusters in 6 directions and supplying them with energy. Maybe they produce a minimal amount of lift? Balancing them will not be easy.
VAArtemchuk 15/09/17 00:36
It's sad to admit, but I wouldn't like to see this feature in the game as it would add a ton of unnecessary calculations for rare gameplay case eventually lowering frame rates and making planets even less attractive than they are now.
VAArtemchuk 15/09/17 00:36
It's sad to admit, but I wouldn't like to see this feature in the game as it would add a ton of unnecessary calculations for rare gameplay case eventually lowering frame rates and making planets even less attractive than they are now.
VAArtemchuk 15/09/17 00:36
XeroCreator 15/09/17 09:09
For those thinking this alters performance, i've had this on my server for almost 2 years, and it has never been a performance drop. people do large scale races with the plane parts mod where you only are allowed rear thrust. In simple terms, less thrusters is less calculations, it actually SAVES performance as-is. Tons of people enjoy the wings themselves, and when they first see them they think it's decoration... but when they experience them and how you can bank and fly a 'ship' more like a plane would with physics, it's incredibly fun, and I suggest everyone give it a try :)
BadgerBadger 15/09/17 09:43
I have been use the Digi wings mod on my server for a while, kinda surprised something like this has not made it into vanilla if wheels and now parachutes have. Would love to see wings make it into vanilla. @Lynnux Thanks, just added Takeshi's Plane Parts mod due to your comments and loving it so far
KManALPHA 17/09/17 16:16
So, you want specific "wing" blocks? Or do you want aerodynamics calculated on all objects to calculate total lift, drag and other forces?
XeroCreator 18/09/17 15:35
Edit: see plane parts mod in workshop my Takeshi, it uses digi's wings and script and also has 'light armor' versions of the wing blocks as well as corners, etc etc. It's very detailed and honestly very complete at this time, some pieces are still missing but for the most part it's VERY nice. I do believe they would need to be nerfed, but also it would of course require the atmospheric drag and would be well complimented by the re-entry mod that burns your ship if you enter atmos too fast. However, it would of course need to be somehow mixed in with vanilla blocks. As it stands, this may actually be better as a mod... but still, the mod doesn't lie, people love the wings!
Xanthynn 26/09/17 03:46
+3, planets lack gameplay balance without a way to fly that doesn't involve thruster spam. Otherwise space is always the preferable option.
Radeth 27/09/17 14:55
I like DraygoKorvan's approach better with his Aerodynamic Physics (http://steamcommunity.com/sharedfiles/filedetails/?id=571920453) which removes the need for new blocks (not sure about the impact on performance)
Whiskey2049 27/09/17 17:49
I agree with @Radeth about DraygoKorvan's mod. That's add to realism, I think Keen could also add some blocks that weigh less than armor that could be used as wings without those being the only purpose to be wings
duncandisorder 01/10/17 00:49
Please help support my "Furniture and Greenhouse" idea. It really is a good idea, if I say so myself. Personally, I think the game has overlooked a vital part of ship building. We have no furniture, like beds and desks or no bathroom items, like sinks, toilets and showers. Anyway, there's more to my idea, I would appreciate any votes. Thank you. https://feedback.keenswh.com/idea/furniture-and-greenhouse59c67aa110fc8
forcedminer 05/10/17 16:02
love attaching wings to my rovers so i can safely glide if i get airborne
QuixoticMix 20/10/17 22:32
Please help support my "Half block amor extension" idea. Thanks to Keen we now have half armor blocks!!! Why stop there? Add even more! I would appreciate any votes. Thank you. https://feedback.keenswh.com/idea/please-clang-half-block-amor-extension59bac9f5100f7
Hammy 18/11/17 03:46
I'd rather have a standard aerodynamics and drag system. A wings block system is intuitive and feels lacking. Personally, I never play without this mod: http://steamcommunity.com/sharedfiles/filedetails/?id=571920453 and would like it (or something similar) to be added as default.
DaBigBrzezinski 02/12/17 08:52
Some hydrogen balloons would be killer, too.
Mater 06/01/18 11:55
Before we think about adding Wings I think the dev team should work on some basic aerodinamics. I know it is not easy but I don't think we should add Wings that can be placed anyhow without a way to really check if it is actually has proper exposure to the air and it isn't buried in armor blocks, and still work with basic rules like "if there is a 50m/s speed parallel to the wing and we are in a thick atmospheric layer then generate 50J Lift with this block". We need Air friction first because if I'm right, there isn't any airfriction right now in the game, which is really unrealistic.
Malkavian407 04/02/18 08:40
Only if optional
sargentcobra 17/02/18 01:48
it would meen less thrusters on planets witch would save on power witch is good
Reaper93 01/04/18 19:26
I think the mod variant is just fine. I don't think there needs to be that much more variance in wing shape, you can already create some crazy and fine looking ships with it. Plus it's basically un-engineer-like not to use wings in an atmosphere if energy is a problem, because with the wings you can glide for a long distance. Especially since you can create a ship that just barely can do a vertical take-off, then glide with it, making the most of the motors you used to build the engines. Fighters under 17.000 kg can be made.
ariodsenuke 03/05/18 04:08
They also dont work. Just saying.