Add an actual but static sun and randomly generated solar systems
I know having a sun and orbiting planets is not performance friendly but for 1 the sun can be static yet could still rotate and be entirely GPU accelerated. As for the planets, with the current grid system i dont see much of a performance hit and it could always be optional to add an actual sun.
The planets can still be static by location but could have a very slow and random rotation, the day duration setting would have to change for this to pick a range of realtime hours within an ingame day so you could have planets that have day time for 4 to 6 realtime hours, of course there would have to be a minimum amount of hours for this so planets dont spin out of control and glitches dont start.
shared this idea 27/11/17 00:42