Space Engineers Feedback

Render - Issues
Let us know about your SE render ideas -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
0
Votes
Considered
Untextured rectangle in Passage Block
There is a small, untextured square in the passage block that renders purple, even when the block color is not purple. It is connected to the small, grey bars towards the center of the sides of the b... 14/12/0017 20:26


0
Votes
Considered
Some part of planet surface are Illuminated by the sun even at night
Sometimes even in the midnight, the sunshine under the horizon managed to found a way to "piece" through the planet body Discussion and screenshot here: http://steamcommunity.com/sharedfiles/filede... 26/09/0017 15:55


0
Votes
Considered
Smoke effect on small block big wheels looks odd
Smoke effect on small block big wheels looks odd, the transifion between clouds of dust is so rough that it almost look like it's flickering and it really hurt my eyes, also it's calling all the atten... 23/09/0017 14:47


0
Votes
Considered
Small Grid blocks falling halfway through voxel.
Small Grid blocks falling halfway through voxel. 20/08/0017 09:13


0
Votes
Considered
Ships Beign rendered beyond view distance. (some points/thoughts on how to reduce performance impact
I remember, When ships where not rendered or atleast all textures and models where unloaded beyond the render distance of the game and you could not see the ship at all. Now I find it strange that... 28/08/0017 20:00


3
Votes
Considered
Remove rendered light count
Suggestion: Remove max renderable light count (this may be a hidden feature or bug even) or at least make it adjustable. The game should not be the one deciding how much light I want to / can see. Sc... 02/04/0018 22:51


1
Votes
Planned
Reflective voxels are to intense.
Voxels in darkness reflect lights so much that its blinding and makes it difficult to see if I deal with stone or other ore. In daylight conditions its not as bad but I have never seen dirt shine like... 10/02/0018 20:18


0
Votes
Considered
Purple particles
I'm not sure if its a problem on my side, because I don't have a good PC, but all of my particle effects are purple for some reason: rockets leave a trail of bright purple smoke and are purple upon co... 05/05/0018 14:05


0
Votes
Considered
Particles need to be optional
the title says it all, but i'll go into detail for you: Particles are a very large performance killer, i remember when i used to play Minecraft that one of the biggest performance killers being... 18/09/0017 01:41


8
Votes
Declined
Limited graphics options
People are always going to the F12 menu to adjust many things. Bloom, blur, and several other things should be in the options settings so Survival worlds don't need to revert to Mods just for graphic... 19/09/0017 21:57