Render - Issues
Let us know about your SE render ideas -
Armor Edge inside grid under blocks
Would help performance if Armor Edge was limited to the outside surface's only as there is yet Occlusion Culling. This would also reduce the triangle count of a grid.
If you use Spectator Cam and...
Particles need to be optional
the title says it all, but i'll go into detail for you:
Particles are a very large performance killer, i remember when i used to play Minecraft that one of the biggest performance killers being...
graphic card crashes when rendering explosions
Happened in this world:
the build works by shooting many rockets per minute, so many explosion fx are rendered. When I look away f...
Reflective voxels are to intense.
Voxels in darkness reflect lights so much that its blinding and makes it difficult to see if I deal with stone or other ore. In daylight conditions its not as bad but I have never seen dirt shine like...