Render - Issues
Let us know about your SE render ideas -
Armor Edge inside grid under blocks
Would help performance if Armor Edge was limited to the outside surface's only as there is yet Occlusion Culling. This would also reduce the triangle count of a grid.
If you use Spectator Cam and...
Limited graphics options
People are always going to the F12 menu to adjust many things. Bloom, blur, and several other things should be in the options settings so Survival worlds don't need to revert to Mods just for graphic...
Armour Edges Missing for 2x1x1 Slopes
For some reason the armour edges that are present on the 1x1x1 armour cubes/slopes are missing on the 2x1x1 slopes and have been like this since they where first introduced. Also it would be nice to h...
Blocks rendered out of place.
Since the recent update 1.183.017 I've noticed that in some frames blocks appear out of place(generally behind where they should be) for a frame.
Link to example video:
Voxel vs grid LOD
When you approach a planet and you have a base on the surface, the approach reveals the base even though it could be under the surface or the same color as the surface. I would like this to not happen...
Minor: Dust fume when engine is off
Just a minor issue.
When you land on a planet with (at least) athmospheric thrusters and you touch the ground without landing gear and you switch off the engines, you still see the dust coming from t...
LCD panel bugging/Dimming/Ghosting
I am incredibly confused and tired of this. I love this game sooooo much, but I recently got a gaming PC (1k is alot to a 17 year old) So I could play this game without my computer turning into a cook...