Space Engineers Feedback

Render - Issues
Let us know about your SE render ideas -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
0
Votes
Considered
Some part of planet surface are Illuminated by the sun even at night
Sometimes even in the midnight, the sunshine under the horizon managed to found a way to "piece" through the planet body Discussion and screenshot here: http://steamcommunity.com/sharedfiles/filede... 26/09/0017 15:55


25
Votes
Completed
Fix dynamic camera exposure
Currently whenever you enter a dark area exposure gose dow(or alt least it looks like that) meaning that everything is getting even darker. Biologically exactely the oppsite should happen. The result... 14/09/0017 20:53


3
Votes
Considered
Remove rendered light count
Suggestion: Remove max renderable light count (this may be a hidden feature or bug even) or at least make it adjustable. The game should not be the one deciding how much light I want to / can see. Sc... 02/04/0018 22:51


1
Votes
Planned
Reflective voxels are to intense.
Voxels in darkness reflect lights so much that its blinding and makes it difficult to see if I deal with stone or other ore. In daylight conditions its not as bad but I have never seen dirt shine like... 10/02/0018 20:18


2
Votes
Considered
Better voxel LoD and detail
There has been decrease in visual looks of planets due to LoD behaviour. The LoDs behave wonky and depending on the settings voxels take too much time to load or won't load at all. Extreme voxel setti... 05/04/0018 21:32


141
Votes
Completed
Remove bloom from LCDs
Remove all bloom from LCDs, but keep it on other lights. Bloom severely reduces readability, and really hurts our eyes. I made a mod that alleviates the issue, but it sacrifices the bloom where it is... 04/10/0017 22:38


0
Votes
Completed
Light Bleeding
Ok can we have it where light from the lights (interior lights and spotlights) doesn't bleed through blocks please? 15/01/0018 05:52


3
Votes
Completed
1st LOD of Stairs and closed AirtightHangarDoor bug
There's some black polygons on 1'st LOD of Stairs (look at top side) and closed (retracted) Airtight Hangar Door 21/08/0017 23:47


0
Votes
Considered
Check and fix the normal format for some voxel textures that are currently Direct X.
In working on a tutorial, I realized that the EarthStone_ng file and the Far versions for this voxel texture are in Direct X format rather than OpenGL. I know this isn't the case for all of the textur... 17/11/0017 04:55


99
Votes
Completed
Never Lock 3rd Person Camera into 1st Person Cockpit View
When the game can't find a position for the third-person camera, it locks the camera into first-person view in the cockpit. This should never happen. Once the camera is locked into cockpit view, t... 26/08/0017 01:26