Render - Issues
Let us know about your SE render ideas -
We need custom characters because it would be nice to have your own person in multiplayer
Limited graphics options
People are always going to the F12 menu to adjust many things. Bloom, blur, and several other things should be in the options settings so Survival worlds don't need to revert to Mods just for graphic...
Dyson sphere problems
I am working on a dyson sphere for the main base of the upcoming survival series of my faction but am running into more and more problems the scripters, programmers and modders on the KSH discord can'...
HDR (or eye adaption) works the wrong way!
What I expect:
When entering a dark area, eyes adapt and the surroundings become brighter.
When entering a brightly lit area, eyes adapt and the surroundings become a bit darker.
What actually ha...
Engine rendering way more than it needs to
I was playing on a planet and I was staring at a wall. I was getting around 25FPS and my GPU was at 99% load despite the fact that all I could see was a single armour block side.
Armor Edge inside grid under blocks
Would help performance if Armor Edge was limited to the outside surface's only as there is yet Occlusion Culling. This would also reduce the triangle count of a grid.
If you use Spectator Cam and...
Reflective voxels are to intense.
Voxels in darkness reflect lights so much that its blinding and makes it difficult to see if I deal with stone or other ore. In daylight conditions its not as bad but I have never seen dirt shine like...