Space Engineers Feedback

Render - Feature suggestions
Let us know about your SE render ideas -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
2
Votes
Considered
Add two additional colorable areas to textures.
Currently we have the ability to set an area on a texture to be colorable by the player. This would add a second definable area that could be used for two-tone coloring. Instead of Selecting a color... 24/08/0017 19:30


2
Votes
Considered
Brightness slider
Brightness slider in options: It doesn't affect your screen's brightness like gamma but it works just like in Minecraft. This would allow for really dark shadows and corridors for players that like t... 17/08/0017 18:21


2
Votes
Considered
If the art department is looking for things to do... work on making blocks that are supposed to be airtight look airtight.
For instance, conveyor junctions, air vents, small cargo containers, batteries etc all have giant indents at the edges which makes them look gappy when you place them corner to corner. 27/01/0018 21:26


2
Votes
Considered
i have an idea for rotors and pistones
this is my guess but i think pistons push them selves up . so my idea was rather than them pushing them selves up causing then to lean and collide with blocks. they will have a sorta invisible track t... 16/09/0017 17:11


1
Votes
Considered
Oxygen and Hydrogen bottles look identical
There was a time when they looked different, where the oxygen bottles were white and the hydrogen bottles were a darker grey, so you could easily tell them apart. Right now, they look identical, so if... 18/10/0017 20:20


0
Votes
Considered
Scripting Support for Texture Animation
1)Provide API Method for Coordinate Shifting a texture across a model face on X,Y,Z coordinates per pixel. Image should wrap to it's opposite face when shifted. This would allow, for example a spher... 24/08/0017 19:21


0
Votes
Considered
Not Having Light Go Thru Blocks
idk if it's possible but can we have it where the lighting doesn't go thru blocks so you can light up a room but not have the light go thru the walls/floors/roofs and light up the other rooms that is... 19/12/0017 10:30


0
Votes
Considered
Individual armor block face texture
Add the ability to be able to separately texture (As well as colour, mentioned in another feature request) each side of a block. Much in the same way you can in Empyrion. This is probably not an e... 17/08/0017 20:17


0
Votes
Considered
Greatly improve jump drive effects
so instead of having just one jump that creates lagg all around and glitches. i would much rather or i think we would much rather an actual distance warp here it takes like 2 min to go 600k . or some... 27/10/0017 23:02


0
Votes
Considered
Use a smaller-scaled armour texture for all blocks, as seen on the new half-blocks, to better represent the scale of our creations.
The new half blocks feature a scaled-down version of the texture that is seen on all armour blocks. I feel this should be used for all armour blocks, as: 1. The smaller texture size makes structures... 15/09/0017 18:30