Render - Feature suggestions
Let us know about your SE render ideas -
A new crosshair
The current crosshair is very big and annoying and really breack the imertion it would be great if we could have a new crosshair in the style of the current HUD and less big than the current
Add a Reflectivity setting to the color picker
I think while we can that the new particle and thruster effects look absolutely amazing, the glare effects got really mixed opinions.
The thing is, they don't actually look so bad on SOME builds....
Add two additional colorable areas to textures.
Currently we have the ability to set an area on a texture to be colorable by the player. This would add a second definable area that could be used for two-tone coloring. Instead of Selecting a color...
Additional Lighting Modes
Add different modes of operation for lights, such as a fade in, fade out, pulse (fade in and out), or random flicker. Drop-down menu allows you to pick from these, plus the current "blink" option.
Better Impacts and Collision Effects
Collisions are boring. Please make them better. If you look at this video: https://youtu.be/XQdGHK8Nx9Q?t=3m44s you'll know what I'm talking about. There are some particle effects later on but they're...
Better thruster effects
When I look at the model of a thruster it looks pretty nice, but when the thruster turns on, you see a sort of strange sphere of blue or yellow (ion or hydrogen) light pulsing around the thing. I thin...
glass to me seems very very off a thin 1cm pice of glass is shielding you from space ???. why not make the glass that takes up one whole block space more usefull.
so why not have 2 thick layers of g...