Space Engineers Feedback

Render - Feature suggestions
Let us know about your SE render ideas -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
5
Votes
Considered
A new crosshair
The current crosshair is very big and annoying and really breack the imertion it would be great if we could have a new crosshair in the style of the current HUD and less big than the current 26/11/0017 13:55


3
Votes
Considered
Add a Particle effect block - Give us access to the particle generator
Give us access to the particle generator with properties like "On/Off","position of generator" (corners or center), "min/max count", "size","texture","color from/to", "life time"," affected by gravity... 08/11/0017 00:23


30
Votes
Considered
Add a Reflectivity setting to the color picker
I think while we can that the new particle and thruster effects look absolutely amazing, the glare effects got really mixed opinions. The thing is, they don't actually look so bad on SOME builds.... 03/02/0018 16:56


2
Votes
Considered
Add two additional colorable areas to textures.
Currently we have the ability to set an area on a texture to be colorable by the player. This would add a second definable area that could be used for two-tone coloring. Instead of Selecting a color... 24/08/0017 19:30


3
Votes
Considered
Additional Lighting Modes
Add different modes of operation for lights, such as a fade in, fade out, pulse (fade in and out), or random flicker. Drop-down menu allows you to pick from these, plus the current "blink" option. 14/09/0017 23:36


13
Votes
Considered
All in with skins by creating skin matching textured armor blocks
I'd say go all in with the skin idea. Let me decorate my blocks with skin matching textures. Start with just armor blocks to cut down on the work of having to make textures look good on complex... 18/08/0017 16:16


43
Votes
Considered
Allow individual armor block face color + _reduce_ memory pressure
Right now the color of a block is stored in a Vector4 for each and every block. That is 16 bytes per block. I suggest moving the block colors to a 256-color palette per grid (or per ship, whatever is... 02/08/0017 16:40


3
Votes
Considered
Better Impacts and Collision Effects
Collisions are boring. Please make them better. If you look at this video: https://youtu.be/XQdGHK8Nx9Q?t=3m44s you'll know what I'm talking about. There are some particle effects later on but they're... 22/11/0017 16:39


3
Votes
Considered
Better thruster effects
When I look at the model of a thruster it looks pretty nice, but when the thruster turns on, you see a sort of strange sphere of blue or yellow (ion or hydrogen) light pulsing around the thing. I thin... 16/09/0017 12:16


6
Votes
Considered
better/smarter glass
glass to me seems very very off a thin 1cm pice of glass is shielding you from space ???. why not make the glass that takes up one whole block space more usefull. so why not have 2 thick layers of g... 14/10/0017 22:36
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