Render - Feature suggestions
Let us know about your SE render ideas -
Occlusion culling would be nice. Give users, like myself, on low-end systems that extra FPS boost.
This would only require attention of the art team, using existing code. The game currently has virtually no decorative blocks (e.g. simple tables/chairs) and this makes it difficult for aesthetic buil...
Brightness slider in options:
It doesn't affect your screen's brightness like gamma but it works just like in Minecraft. This would allow for really dark shadows and corridors for players that like t...
Individual armor block face texture
Add the ability to be able to separately texture (As well as colour, mentioned in another feature request) each side of a block. Much in the same way you can in Empyrion.
This is probably not an e...
More Animated Blocks for immersion purposes
We already have animated blocks, like Atmospheric Thrusters, Doors, Hangar Doors. Why not adding more animated blocks? I don't think it will affect the performance. And it will add more to the immersi...
Scripting Support for Texture Animation
1)Provide API Method for Coordinate Shifting a texture across a model face on X,Y,Z coordinates per pixel. Image should wrap to it's opposite face when shifted. This would allow, for example a spher...